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Year 1 Technologies in the Australian Curriculum

17 content descriptions from Version 9.0. Choose "Plan this" to open a lesson plan set up for that content description.

Design and Technologies

Knowledge and understanding

Technologies and society

  • AC9TDE2K01

    identify how familiar products, services and environments are designed and produced by people to meet personal or local community needs and sustainability

    Written for Years 1 and 2

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Technologies context: Engineering principles and systems; Materials and technologies specialisations

  • AC9TDE2K02

    explore how technologies including materials affect movement in products

    Written for Years 1 and 2

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Technologies context: Food and fibre production; Food specialisations

  • AC9TDE2K03

    explore how plants and animals are grown for food, clothing and shelter

    Written for Years 1 and 2

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  • AC9TDE2K04

    explore how food can be selected and prepared for healthy eating

    Written for Years 1 and 2

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Processes and production skills

Generating and designing

  • AC9TDE2P01

    generate and communicate design ideas through describing, drawing or modelling, including using digital tools

    Written for Years 1 and 2

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Producing and implementing

  • AC9TDE2P02

    use materials, components, tools, equipment and techniques to safely make designed solutions

    Written for Years 1 and 2

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Evaluating

  • AC9TDE2P03

    evaluate the success of design ideas and solutions based on personal preferences and including sustainability

    Written for Years 1 and 2

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Collaborating and managing

  • AC9TDE2P04

    sequence steps for making designed solutions cooperatively

    Written for Years 1 and 2

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Digital Technologies

Knowledge and understanding

Digital systems

  • AC9TDI2K01

    identify and explore digital systems and their components for a purpose

    Written for Years 1 and 2

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Data representation

  • AC9TDI2K02

    represent data as pictures, symbols, numbers and words

    Written for Years 1 and 2

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Processes and production skills

Investigating and defining

  • AC9TDI2P01

    investigate simple problems for known users that can be solved with digital systems

    Written for Years 1 and 2

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Generating and designing

  • AC9TDI2P02

    follow and describe algorithms involving a sequence of steps, branching (decisions) and iteration (repetition)

    Written for Years 1 and 2

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Evaluating

  • AC9TDI2P03

    discuss how existing digital systems satisfy identified needs for known users

    Written for Years 1 and 2

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Collaborating and managing

  • AC9TDI2P04

    use the basic features of common digital tools to create, locate and communicate content

    Written for Years 1 and 2

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  • AC9TDI2P05

    use the basic features of common digital tools to share content and collaborate demonstrating agreed behaviours, guided by trusted adults

    Written for Years 1 and 2

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Privacy and security

  • AC9TDI2P06

    access their school account with a recorded username and password

    Written for Years 1 and 2

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  • AC9TDI2P07

    discuss that some websites and apps store their personal data online

    Written for Years 1 and 2

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Other Year 1 learning areas

Questions teachers ask

What do students learn in Year 1 Technologies?
The Australian Curriculum v9 has 17 Technologies content descriptions for Year 1 (some are written for a band of years: Years 1 and 2). They are listed on this page with their codes.
How do I plan a Year 1 Technologies lesson for a content description?
Choose "Plan this" next to the content description. Heapso opens a lesson plan set to Year 1 Technologies with that code linked, so the plan is built around it. You can change anything before Pip writes.

Plan your next Year 1 Technologies unit

Heapso opens a unit plan set to Year 1 Technologies. Add the content descriptions you're teaching and Pip cites only those.

Plan this unit free

© Australian Curriculum, Assessment and Reporting Authority (ACARA) 2010 to present, unless otherwise indicated. This material was downloaded from the Australian Curriculum website (accessed 18 October 2026) and was not modified. The material is licensed under CC BY 4.0.

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