General
- Plan this
ENG-NC-CO-KS2-001
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- Plan this
ENG-NC-CO-KS2-002
use sequence, selection, and repetition in programs; work with variables and various forms of input and output
- Plan this
ENG-NC-CO-KS2-003
use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
- Plan this
ENG-NC-CO-KS2-004
understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
- Plan this
ENG-NC-CO-KS2-005
use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
- Plan this
ENG-NC-CO-KS2-006
select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
- Plan this
ENG-NC-CO-KS2-007
use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact
Related
Questions teachers ask
- What do pupils learn in Key stage 2 computing?
- The national curriculum has 7 statutory computing statements for Key stage 2 (Years 3 to 6). They are listed on this page by strand, each with a code.
- How do I plan a Key stage 2 computing lesson for a statement?
- Choose "Plan this" next to the statement. Heapso opens a lesson plan set to Key stage 2 computing with that statement linked. You can change anything before Pip writes.